RUGGER PUPSDetailed Coach SheetShark Attack
Games / Tag & evasion
Set up
- Mark a large ocean area.
- Place 2–4 safe islands around the space if using them.
- Choose one or two sharks. Other children begin as swimmers or ball carriers.
How to play
- Children move around the ocean while sharks try to pull one tag.
- If tagged, the child goes to a safe island, reattaches the tag, then rejoins.
- Swap sharks frequently so different children experience defending.
- Once confident, add rugby balls to the attackers.
- Keep rounds short and energetic.
Coach cues
- “Sharks are coming!”
- “Find space!”
- “Protect your tags!”
- “Safe island — fix it and get back in!”
Early Years 3–5
Use one slow shark and large islands. Children may move without balls first.
KS1 5–7
Add balls, more sharks, coloured islands, or require a try before rejoining.
Safety
- Tag only — no grabbing clothing or body.
- Children should not guard an island entrance.
- If belts come loose, pause that child safely at the edge to reset.