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Jump & Land

A6 pocket coach card, 105 × 148 mm. Print double-sided (flip on the short edge), cut, laminate and keep it in your pocket.

Front

RUGGER PUPSRugby Skills
Ages 3–7

Jump & Land

KIT: Same cones and gates as Exploring the Trail

Play

  1. Move around the area.
  2. Jump through or over the marked gates.
  3. Bend the knees.
  4. Land balanced, then move away.
  5. Add a ball in two hands.

Say

  • “Soft knees.”
  • “Land like a strong Pup.”
  • “Stay balanced.”

Back

JUMP & LANDAges 3–7
Back

Make it easier

Jump over a flat line instead of a marker.

Level it up

Carry a ball, land under control, then accelerate into space.

30 pups

Many jump points, no queues; teacher takes half.

Stay safe & strong

Landing area clear — no jumping over children.

Early Years 3–5 / KS1 5–7

EY: Small jumps only. Use imagery: “Land quietly like a Pup.”

KS1: Add a direction change on landing and carry a ball through the jump.

PAWS

  • S Stay Safe & Strong
  • P Play with Purpose

PAWS / READY — ruggerpups