RUGGER PUPSDetailed Coach SheetOffside Rugby
Team Game / Finisher
Set up
- Create two manageable playing areas side by side.
- Coach manages the larger group and area; teacher or assistant manages the second.
- Mark a try line at each end of both pitches.
- Split into two teams per pitch — do not build rotating teams who wait.
How to play
- Players can pass in any direction — forward passes are allowed.
- The team moves the ball toward their try line.
- Defenders use a safe touch or tag.
- After a touch, encourage a quick pass or restart rather than stopping to explain.
- Score by placing the ball safely over the try line.
- Restart from the middle straight away and keep play flowing.
Coach cues
- “Find space!”
- “Pass to your team!”
- “Keep moving!”
- “Score the try!”
Early Years 3–5
Very few rules, a large space, and the coach actively guiding players on the pitch.
KS1 5–7
Add teamwork, support play and more decision-making — who is free, where is the space.
Safety
- Touch or tag only — no tackling.
- No diving.
- Keep the scoring areas clear of waiting children.